We make adventure and play that responds to people, ideas, and places.
Projects are developed through constant dialogues: playtests, creative sharings and conversations with audiences and experts. The responsiveness to environment and audience that is embedded in our work means that we use the ‘scratching’ process to test developing stages with willing players, giving them ownership over the creation. The experts can be anyone with the knowledge that we need- from academics, to school children, to you.
The development period is an integral part of our work, and just as important as the final experience that we share with our audiences.