William Drew is a writer, games designer and dramaturg, based in Brighton. He makes games and other interactive experiences as Venice as a Dolphin, as a Coney associate and is Head of Experience for HiddenCity. In 2012, Coney gave William the opportunity to play-test the first game he ever made: The Eschaton, inspired by the eponymous fictional game described in David Foster Wallace’s Infinite Jest. Since then, he was co-created and written a number of Coney projects including Act. Don’t Act, Your Connection is Not Private, The Green Gold Conspiracy, Adventure 1 and FuturePlay..
He is Associate Dramaturg of New Perspectives in Nottingham, where he is leading Haunts, an ongoing project to create new site-specific audio narratives around the East Midlands by emerging writers from the area.