A teenage nightmare on an epic scale
A BAFTA-winning digital adventure commissioned by Channel 4 Education.
Imagine the worst day possible at secondary school – so bad, you end up blowing up reality and turning your school into Nightmare High, populated with zombie prefects, carnivorous canteens and a roving mongoose. Can you fix reality?
Nightmare High was a digital project commissioned by Channel 4 Education for young teenagers, all about resilience through big life changes – especially the transition from primary school to secondary school. Coney led research across the UK, speaking with parents, teachers and students about their experiences of the transition. We also collaborated with students on the design of the final game anA BAFTA-winning digital adventure commissioned by Channel 4d the direction of the story, having brilliant discussions about the archetypes roving their playgrounds.
Winner of the 2012 BAFTA for Best Interactive Programme in the Children’s BAFTAs.
Check out the game trailer…
Nightmare High was a collaboration with Somethin’ Else and Player Three on a commission from Channel 4 Education.
Coney represented by Georgina Bednar, Tom Bowtell, Glyn Cannon, Tassos Stevens
Associate Producer & Psychology Consultant Tassos Stevens
Game Designers Tassos Stevens and Tom Bowtell for Coney; Paul Bennun and Jo Roach for Somethin’ Else
Audience Researchers Tassos Stevens, Tom Bowtell and Glyn Cannon