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Common Ground: reflections and learnings
Associate Director Rhianna Ilube reflects on her time making games with teenagers on heritage sites across the East of England.
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Crowdplay in Plovdiv: Tassos writes
Towards the end of 2019 we were invited to share a Coney project called Crowdplay at Fusion Urban Games Festival in Plovdiv, Bulgaria.
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A workshop with Áron Birtalan – Eliza writes
Our Producer Eliza shares some learning from a workshop about transformational practice, led by internationally renowned Artist and Transformation Games Practitioner, Áron Birtalan.
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The Young Coneys – the next step
Across the Autumn, we’ve been working on some new developments for the Young Coneys, our resident group of young change-makers – and we’re really excited to share them with you. Thanks to funding from the Backstage Trust and generous individuals,…
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Last Night of the Pleasure Fair – an interview with Georgina
Coming up this Saturday 23 November, we’re hugely excited to present Last Night of the Pleasure Fair – an evening of entertainment, interactivity and games around the theme of London’s counter culture. Last Night of the Pleasure Fair draws inspiration from the Bartholomew Fair – a trading…
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We Are Shadows – how to play
On 19 October we launched We Are Shadows: Brick Lane – a brand new Coney & Tamasha Digital joint project in collaboration with Rightful Place Theatre Company, supported by Derwent London and Rich Mix. We Are Shadows: Brick Lane is a smartphone adventure on foot by Coney and Tamasha, inspired by where…
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An internship with Coney: Lorraine Morrissey writes
It’s always a joy to welcome new faces at Coney, and one of the ways we do this is through placements here at HQ. This autumn we were fortunate to be an internship host for De Montfort University’s Graduate Champions…
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Fund art to save the rhinos
This week, Becki writes about what happened when the Arts Council asked the Young Coneys for advice – and why we’re always learning from them. Read on to find out what this crackly and creative group of young people think…
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Playing for your Audience; the digital vs analogue dilemma – Arlo writes
This summer, we’re playing host to another brilliant Production Placement at Coney HQ, Arlo Howard. Arlo has been working as an immersive/interactive director/creator for six years developing a particular interest in accessibility and the power of play, and is currently investigating…
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