Coney are interactive theatre-makers.
We weave together theatre and game design to create dynamic shows and experiences that can take place anywhere that people gather: in theatres, schools, museums, on the streets and online. Our work takes whichever form is best to tell the story and always responds to the site, setting and imagination of the audience. We like to use clever digital means to talk to our audiences and build their stories with them.
The experience starts when you first hear about it, and only ends when you stop thinking and talking about it.
We make play with ideas that resonate in the world around us: from the everyday to the extraordinary. Our work is guided by principles of loveliness, curiosity and adventure and inspired by the belief that the world can be magical place where ordinary people can do extraordinary things. Collaboration and dialogue are at the heart of how we make work: with audiences, peers, partners, and a network of makers.
Our story →
The name Coney was first taken in 2006, but there are accounts of pieces happening as early as 2004 and tales of adventures dating back years before that. Rumours that Coney is a front for another organisation (headed by something or someone called Rabbit) are typically denied.
The audience has always been the soul of our work, co-creating their experiences within the stories and worlds we’ve designed. First reported adventures were deep and magical experiences for smaller groups of audience. Pieces such as NTT at the National Theatre in 2006 and The Gold-Bug at Battersea Arts Centre in 2008 opened up Coney to a wider audience and influences, before A Small Town Anywhere at BAC attracted critical acclaim in 2009. House of Cards in the State Apartments at Kensington Palace opened in 2012, reaching new audiences of over 500,000. We are proud to have been made a National Portfolio Organisation by Arts Council England in 2012.
Over the years we’ve created stories in palaces and classrooms, led people through streets and fields, and made work everywhere from Tasmania to Berlin. What comes next is still being decided.
Who we are →
Coney HQ is at the centre of a network of artists and makers, assembling the best teams possible for projects by Coney in different places around the world. The wider network of Coney is open to anyone to join, and we host events for inquisitive minds to meet, play and exchange ideas.
Coney HQ is currently six people: three co-directors, an executive director, a producer and an administrator. There is an extra chair in the office.